package com.bef.effectsdk.game;

import X.C29841Gs;
import com.bytedance.covode.number.Covode;

public class BEFGameView$4 implements Runnable {
    public final /* synthetic */ C29841Gs this$0;

    static {
        Covode.recordClassIndex(2824);
    }

    public void run() {
        if (this.this$0.mHandle != 0) {
            NativeInterface.resume(this.this$0.mHandle);
        }
    }

    public BEFGameView$4(C29841Gs r1) {
        this.this$0 = r1;
    }
}
