package com.bytedance.ies.bullet.lynx_adapter_impl;

import com.bytedance.covode.number.Covode;
import com.lynx.tasm.behavior.shadow.text.TextShadowNode;

public final class LynxBehaviorFactoryKt$transform$1 extends TextShadowNode {
    static {
        Covode.recordClassIndex(28471);
    }
}
